franz lisp (random) bug--really rand() bug

Bruce Nemnich bruce at godot.UUCP
Thu Jun 14 12:32:15 AEST 1984


I just looked at the source, and (random) just calls rand(3) internally.
It is rand() which is alternating even and odd values.  random(3) doesn't
seem to have this problem, so I changed the call in 
/usr/src/ucb/lisp/franz/lam8.c to random().
-- 
--Bruce Nemnich, Thinking Machines Corporation, Waltham, MA
  {decvax!cca,ihnp4!mit-eddie,allegra!ias}!godot!bruce, BJN at MIT-MC.ARPA



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