char ***pointer;

Chris Torek chris at mimsy.UUCP
Fri Nov 18 17:40:26 AEST 1988


In article <360 at mjbtn.MFEE.TN.US> root at mjbtn.MFEE.TN.US (Mark J. Bailey)
ends with:
>P.S. Email responses would be fine as I am sure this is highly specialized
>     and should occupy anymore bandwidth than is necssary.  I will summarize
>     and post if warranted.

Here I go, breaking the rules again :-) ...

>I have declared:
>
>	char	***pointer;
>
>Now I know that *ch is generally pointing to the start of a string, ie,
>a list (array) of characters.  **ch would be equal to say a list of lists
>(or an array of strings, ie, **argv, for example).  ***ch would support
>a list of lists of lists of characters.  I suppose this could be associated
>with a two dimensional array of strings.

The first thing to do is establish communication.  I think that the
text above is the wrong way to start.

	char *p;

declares an object p which has type `pointer to char' and no specific
value.  (If p is static or external, it is initialised to (char *)NULL;
if it is automatic, it is full of garbage.)  Similarly,

	char **p;

declares an object p which has type `pointer to pointer to char' and
no specific value.  We can keep this up for days :-) and write

	char *******p;

which declares an object p which has type `pointer to pointer ... to char'
and no specific value.  But we will stop with

	char ***pppc;

which declares `pppc' as type `pointer to pointer to pointer to char',
and leaves its value unspecified.  Now:

>My biggest question here is, when I declare a *ch and then call malloc
>to allocate a space for it to point to, I have a string.  I can ch++ to
>move up the string.  But when I have **ch, and subsequently, ***ch, do
>I have to call malloc to allocate space for more pointers?

Malloc has little to do with it.  None of these pointers points *to*
anything.  But if I say, e.g.,

	char c = '!';
	char *pc = &c;
	char **ppc = &pc;
	char ***pppc = &ppc;

then I have each pointer pointing to something.  pppc points to ppc;
ppc points to pc; pc points to c; and hence, ***pppc is the character
'!'.

Now, there is a peculiar status for pointers in C: they point not only
to the object immediately at *ptr, but also to any other objects an
an array named by *(ptr+offset).  (The latter can also be written as
ptr[offset].)  So I could say:

	int i, j, k;
	char c[NPPC][NPC][NC];
	char *pc[NPPC][NPC];
	char **ppc[NPPC];
	char ***pppc;

	pppc = ppc;
	for (i = 0; i < NPPC; i++) {
		ppc[i] = pc[i];
		for (j = 0; j < NPC; j++) {
			pc[i][j] = c[i][j];
			for (k = 0; k < NC; k++)
				c[i][j][k] = '!';
		}
	}

What this means is perhaps not immediately clear%.  There is a two-
dimensional array of pointers to characters pc[i][j], each of which
points to a number of characters, namely those in c[i][j][0] through
c[i][j][NC-1].  A one-dimensional array ppc[i] contains pointers to
pointers to characters; each ppc[i] points to a number of pointers to
characters, namely those in pc[i][0] through pc[i][NPC-1].  Finally,
pppc points to a number of pointers to pointers to characters, namely
those in ppc[0] through ppc[NPPC-1].
-----
% :-)
-----

The important thing to note is that each variable points to one or
more objects whose type is the type derived from removing one `*'
from the declaration of that variable.  (Clear? :-)  Maybe we should
try it this way:)  Since pppc is `char ***pppc', what ppc points to
(*pppc) is of type `char **'---one fewer `*'s.  pppc points to zero
or more objects of this type; here, it points to the first of NPPC
objects.

>For example (using pointer above),
>
>pointer = (char ***) malloc((x)*sizeof(char *));
>
>to allocate space for the *LIST* of pointers I am wanting to use?    

Back to malloc: malloc obtains a blob of memory of unspecified
shape.  The cast you put in front of malloc determines the shape
of the blob.  The argument to malloc determines its size.  These
should agree, or you will get into trouble later.  So the first thing
we need to do is this:

	pointer = (char ***)malloc(N * sizeof(char **));
	if (pointer == NULL) quit("out of memory... goodbye");

Pointer will then point to N objects, each of which is a `char **'.
None of those `char **'s will have any particular value (i.e., they
do not point anywhere at all).  If we make them point somewhere---
to some object(s) of type `char **'---and make those objects point
somewhere, then we will have something useful.

>Now, when I have a string.  I call malloc to allocate space for that 
>string.  I store the string in the new space and then attach it to my
>pointer structure.  Can I say **pointer = (char *) newspace?  Then can
>I say **pointer++ to move to then next space?  Do I have to create spaces
>to **pointer++ to?

Suppose we have done the one malloc above.  Then if we use:

	pointer[0] = (char **)malloc(N1 * sizeof(char *));
	if (pointer[0] == NULL) quit("out of memory");

we will have a value to which pointer[0] points, which can point to
N1 objects, each of type `char *'.  So we can then say, e.g.,

	i = 0;
	while (i < N1 && fgets(buf, sizeof(buf), input) != NULL)
		pointer[0][i++] = strdup(buf);

(strdup is a function that calls malloc to allocate space for a copy
of its string argument, and then copies the string to that space and
returns the new pointer.  If malloc fails, strdup() returns NULL.)
We could write instead

	i = 0;
	while (i < N1 && fgets(buf, sizeof(buf), input) != NULL)
		*(*pointer)++ = strdup(buf);

Note that

		**pointer++ = strdup(buf);

sets **pointer (equivalently, pointer[0][0]), then increments the
value in `pointer', not that in pointer[0].  But using *(*pointer)++
means that we will later have to write

	pointer[0] -= i;

to adjust pointer[0] backwards by the number of strings read in and
strdup()ed, or else use negative subscripts to locate the strings.

Probably all of this will be somewhat clearer with a more realistic
example.  The following code creates an array of arrays of lines.

/* begin code (untested) */
/* this assumes prototypes are available */

#include <stddef.h>
#include <stdio.h>
#include <string.h>

static char nomem[] = "out of memory, exiting";

quit(char *msg) {
	(void) fprintf(stderr, "%s\n", msg);
	exit(1);
	/* NOTREACHED */
}

/*
 * Read an input string from a file.
 * Return a pointer to dynamically allocated space.
 */
char *readstr(FILE *f) {
	register char *s = NULL, *p;
	int more = 1, curlen = 0, l;
	char inbuf[BUFSIZ];

	/*
	 * The following loop is not terribly efficient if you have
	 * many long input lines.
	 */
	while (fgets(inbuf, sizeof(inbuf), f) != NULL) {
		p = strchr(inbuf, '\n');
		if (p != NULL) {	/* got it all */
			*p = 0;
			l = p - inbuf;
			more = 0;	/* signal stop */
		} else
			l = strlen(inbuf);

		/*
		 * N.B. dpANS says realloc((void *)NULL, n) => malloc(n);
		 * if your realloc does not work that way, you will
		 * have to fix this.
		 */
		s = realloc(s, curlen + l + 1);
		if (s == NULL)
			quit(nomem);
		strcpy(s + curlen, inbuf);
		if (more == 0)		/* done; stop */
			break;
		curlen += l;
	}
	/* should check for input error, actually */
	return (s);
}

/*
 * Read an array of strings into a vector.
 * Return a pointer to dynamically allocated space.
 * There are n+1 vectors, the last one being NULL.
 */
char **readfile(FILE *f) {
	register char **vec, *s;
	register int veclen;

	/*
	 * This is terribly inefficent, but it should be correct.
	 *
	 * malloc below is implicitly cast to (char **), but this
	 * depends on it returning (void *); old compilers need the
	 * cast, since malloc() returns (char *).  The same applies
	 * to realloc() below.
	 */
	vec = malloc(sizeof(char *));
	if (vec == NULL)
		quit(nomem);
	veclen = 0;
	while ((s = readstr(f)) != NULL) {
		vec = realloc(vec, (veclen + 2) * sizeof(char *));
		if (vec == NULL)
			quit(nomem);
		vec[veclen++] = s;
	}
	vec[veclen] = NULL;
	return (vec);
}

/*
 * Read a list of files specified in an argv.
 * Each file's list of lines is stored as a vector at p[i].
 * The end of the list of files is indicated by p[i] being NULL.
 *
 * It would probably be more useful, if less appropriate
 * for this example, to return a list of (filename, contents) pairs.
 */
char ***readlots(register char **names) {
	register char ***p;
	register int nread;
	register FILE *f;
	char **vp;
	extern int errno;

	p = malloc(sizeof(char **));
	if (p == NULL)
		quit(nomem);
	for (nread = 0; *names != NULL; names++) {
		if ((f = fopen(*names, "r")) == NULL) {
			(void) fprintf(stderr, "ThisProg: cannot read %s: %s\n",
				*names, strerror(errno));
			continue;
		}
		vp = readfile(f);
		(void) fclose(f);
		p = realloc(p, (nread + 2) * sizeof(char **));
		if (p == NULL)
			quit(nomem);
		p[nread++] = vp;
	}
	p[nread] = NULL;
	return (p);
}

/* e.g., instead:
struct file_data {
	char	*fd_name;
	char	**fd_text;
};
struct file_data *readlots(register char **names) {
	register struct file_data *p;
	register int nread;
	register FILE *f;
	char **vp;
	extern int errno;

	p = malloc(sizeof(*p));
	if (p == NULL)
		quit(nomem);
	for (nread = 0; *names != NULL; names++) {
		<...same file-reading code as above...>
		p = realloc(p, (nread + 2) * sizeof(*p));
		if (p == NULL)
			quit(nomem);
		p[nread].fd_name = *names;
		p[nread].fd_text = vp;
		nread++;
	}
	p[nread].fd_name = NULL;
	p[nread].fd_text = NULL;
	return (p);
}
*/
/* end of code */
-- 
In-Real-Life: Chris Torek, Univ of MD Comp Sci Dept (+1 301 454 7163)
Domain:	chris at mimsy.umd.edu	Path:	uunet!mimsy!chris



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