bitmask lookup table creation

andre andre at targon.UUCP
Wed Jun 13 20:08:03 AEST 1990


 In article <3948 at jato.Jpl.Nasa.Gov> kaleb at mars.UUCP (Kaleb Keithley) writes:
 }Don't like to follow up my own article, but:

 }In article I wrote:
 }>I want to create the following bitmask lookup table:
 }>    unsigned short masks[] = {
 }>        0x0000, 0x0001, 0x0003, 0x0007,
 }>        0x000F, 0x001F, 0x003F, 0x007F,
 }>        0x00FF, 0x01FF, 0x03FF, 0x07FF,
 }>        0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF
 }>    };
 }>
 }>in a machine independent way.
 }>
 }>In /usr/include/values.h, the following are #defined:
 }>#define BITS(type)  (BITSPERBYTE * (int)sizeof(type)
 }>#define HIBITS  ((short)(1 << BITS(short) - 1))
 }>#define MAXSHORT    ((short)~HIBITS)

 }>which are 0x8000 and 0x7FFF respectively on my machine, which happens to
 }>be a Sun Sparc.

 }>It is nearly trivial to do it at run-time, and the above definitely works
		^^^^^^^             ^^^^^^^^
 }>on my Sun.  Does anyone have any neat trick to generate this table at
 }>compile time in such a way as to be completely machine independent?

If you re-define run-time to be make-time, you can do this easily.
Add to your project a small program that will generate the c-code
of your correct table and use that to compile the 'big' program.

if you decide to put the table in object table.o,

executable: $(OBJS) table.o
	$(CC) -o $@ $(OBJS) table.o

table.c: make_table
	make_table > $@

	hope this helps,

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