Stardent's Application Visualization System (AVS) on SGI boxes ??

Sam Fulcomer sgf at cs.brown.edu
Fri Feb 23 02:26:58 AEST 1990


In article <1423 at merlin.bhpmrl.oz> ianh at merlin.bhpmrl.oz (Ian Hoyle) writes:
>At last I'm finally going to get my very own 240 GTX to do some volume 
>visualization work and more general stuff. I have already asked this group 
>Having just read through Stardent's glossy blurb on their AVS (Application
>Visualization System),
>
>a) has anyone ported this to an SGI machine (probably GTX architecture) since
>
>b) does SGI have any plans to provide such a higher level visualization tool

(a) Well, now that the version of AVS (2) is out that's really usable we're 
    considering it. The question that we have is at what level to actually
    "port" and where to do function emulation. AVS is based on the Stellar
     native PHIGS+ (for the most part) GL. I'm not sure that it makes sense
     to spend the time wrapping the SGI GL to fit Stellar's GL, and I don't
     want to spend the money on an SGI PHIGS only to wrap the ugly stuff
     anyway. What I'm leaning toward right now (at least until I see the AVS 
     code) is using the AVS UI and data-flow on top of Wavefront's Visual C.

(b) Well..., it seems to me that it was someone at SGI who had a paper on 
    data-flow paradigms published in ACM Graphics back in (?) '84. Where do
    think AVS came from? (:-) 



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