Question on client/server model in 4.2
Don Libes
libes at nbs-amrf.UUCP
Thu Jan 2 23:40:50 AEST 1986
Using the 4.2 implementation of TCP, each server is restricted to a
very limited number of simultaneous conversations. One alternative
is to simulate many virtual circuits with sendto and recvfrom,
however I would guess that's very slow.
The IP protocol has its own drawbacks with its reliability and short
packet size.
What am I supposed to use if I want a server with 50 (or even 100)
clients and (reasonably) unlimited-size message lengths? I am
willing to sacrifice speed. Is the client/server (using circuits)
model wrong for clients > 32 and if so why?
Also, has anyone actually done any benchmarking of how much more
slowly communications occur when a connection has to be established
for each message? If not, I will do this.
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